Skip to main content
Back
Rating
8.0
The Film

Parallel I–IV

The Story

Cinema’s onscreen worlds have always borne an indexical bond to the real. What happens when computer-generated video game images usurp film as the predominant medium of visual world-making? How does one’s relation to onscreen heroes shift when we no longer identify with real bodies? Harun Farocki’s four-part Parallel I–IV (2012–14) takes up these questions, tracing how, in just over 30 years, video games have developed from two-dimensional schematics to photorealistic environments.

Runtime

43 min

Released Feb 2014
The Ensemble 1
Activity

Performance

Global Pulse

Live

Top Curators

Latest Reviews

View all

No reviews published